Microsoft aims for a unified experienceIf you have heard of Games for Windows Live (GFWL), then you are probably familiar with some of its problems. The difficulties encountered by some users had basic things like login and update the GFWL could produce epic tales of woe. GFWL
was deactivated last year, and he went to his online matchmaking
system, which means that games that used this service to create
multiplayer sessions or had not had multiplayer or connect to anything
else, as Steamworks. With
the next major version of Windows coming out this year, Microsoft wants
to give another shot, and fortunately they using a different set of
tools, and the introduction of some exciting new features. We sat for a conference on the subject, conducted by engineers from Microsoft Vijay Gajjala and Brian Tyler.
First,
the Xbox Live service on Windows 10 is being desktop native code
running in a Windows 10 application, rather than a port. Tablets
and phones running Windows 10 all the windows get their native
applications, which in theory should result in a smoother operation. Microsoft
also talks about single sign-on, so you can use a single account on all
Microsoft Win10 devices to connect to XBL and the connection to the
device itself. When
asked about the availability of this service for previous versions of
Windows, and Android devices or Max OSX, the company had no firm plans
on the horizon.
Do not hold your breath.When
you connect to XBL on Windows 10, you get the full experience XBL -
your profile page, achievements, rankings, messages, activity feeds,
game clips, privacy settings, basically anything that is exposed to an Xbox a user. There is a "Game DVR" where you can record gameplay and upload it for playback on other devices connected to XBL. (And in case you have not heard, you can play games Xbox ONE to your PC and play there.)Regarding
Microsoft, there is no difference between what Xbox One users can do
and see, and users of this PC can do and see when you are logged on XBL.
Microsoft
also adds a Twitter-like feature where users can follow, rather than
requiring a friend request agreed to see activity from another XBL
player. This can be disabled in your privacy settings if you wish.Windows 10 developers who want to use XBL now get access to a fancy telemetry system. In
a word, a dev can mark certain player activities such as the
acquisition of a specific weapon, charging a particular level, or
complete a ride in a racing game, and these events uploaded to a "stats engine "in the Microsoft cloud. It
is used to treat the achievements, but the data can be aggregated and
analyzed to better understand how people play the game so you can answer
questions like:.? "Is this boss fight too hard" or " Is it some secret room * too * secret? "The data flow is an optional service that developers can subscribe or ignore.Devs
also have access to the Windows Dev Center, which is a desktop client
that they can do things like add a challenge to the game (limited
achievement over time), or create a ranking for a specific activity,
such as fatalities wicked or the number of explosions caused. These things can be organized on a test server before being published live, to detect problems before they are published online.In
a session separate but closely related GDC led by Ferdinand Schober, a
software development engineer at Microsoft as we gleaned some details on
multiplayer cross-platform. Session data is stored in the Microsoft cloud, so it will be hard to misplace. As
GFWL, Microsoft will manage matchmaking on its own servers, and
developers can find the setting of the player's skill varies to search,
and how long the search to match before expanding its search area a
notch. As the Xbox One, invitations and join current are also dealt with a
universal interface, rather than interfaces or game-personalized
notifications.This
stuff is not available in the Windows 10 Technical Preview yet, but
it's never too early to get familiar with the next Microsoft's flagship
operating system. Win10
will be free for Windows 7 and 8 users anyway, in the first 12 months
of its availability (after you pay a fee of time as usual, no sales
charge that some had feared). We are eager to get their hands on it.